Graphic Design
2D Illustration
Controller Illustrations
Vector Art
Disciplines
Information
This project focuses on the creation of a unified suite of high-fidelity vector hardware illustrations, specifically designed for seamless integration within modern gaming user interfaces and system menus.
Developed natively within Adobe Illustrator, the asset collection establishes a clean, technical blueprint aesthetic that balances precise mechanical layouts with functional glanceability.
Cross-Platform & Technical Execution
The series includes comprehensive vector schematics for major contemporary consoles, charting the unique industrial design language of the Xbox, PlayStation 5, and Nintendo Switch ecosystems. Every button cluster, analogue stick profile, and ergonomic contour has been translated into precise, scalable vector paths.
Line weights were particularly important because of the one-colour nature of these vector illustrations. They provided a way to add another level of texture to the illustrations.
Built with crisp geometric fidelity, these technical assets are fully optimized to serve as interface components and high-end illustrative design elements.
Contextual Rendering
To elevate the overall presentation of these assets, the flat 2D vector layouts are displayed within stylized, three-dimensional digital environments. These dynamic 3D scenes utilize depth of field, dramatic angles, and subtle chromatic aberration to frame the work in a more compelling, premium context.
These 3D compositions are used purely as a creative look-development presentation method to add visual depth to the project page; the final technical assets themselves are pure, flat, scalable vector files optimized directly for production-ready user interfaces.