A wide-angle interior view from image_ab43c0.jpg showing a large emissive light panel displaying red pop-art skull graphics inside a minimalist, dark virtual gallery space.

Grafika66

The Galleries

Unreal Engine App

Disciplines

App Development
3D Production
Fine Art & Design
Concept
Direction

Information

Grafika66 – The Galleries is an Unreal Engine app for PC.

Created to showcase my Grafika66.com fine art and design work, presented in a freely explorable virtual gallery environment created in the Unreal Engine.

The app features 11 galleries, most of which are grouped into collections and sets of work.  The art is displayed as framed prints, canvases, and on emissive light panels that run through preset slideshows.  Skate decks are also featured on the walls throughout.

Download

Available at the following links below:

A detailed close-up shot from image_ab43c0.jpg focusing on a vibrant red textured skull artwork mounted on an interior gallery wall next to a large silver room number two indicator.
A low-angle architectural render from image_ab43c0.jpg looking up at a modern grid skylight roof structure, a dark tiled wall, and a minimalist staircase inside the digital app layout.
A high-angle perspective from image_ab43c0.jpg looking down into gallery space number nine, showcasing the contrast between the black grid ceiling skylights and bright red floor accents.
A low-angle interior perspective from image_ab9a15.jpg displaying a massive, detailed 3D wall mural of a stylized King of Hearts playing card featuring a crowned silver skull and dagger motifs.
An interior view tracking down a bright gallery corridor in image_ab9a15.jpg, showcasing a custom printed skate deck and matching framed skull fine art piece mounted onto clean white walls.
A wide interior perspective from image_ab9a15.jpg highlighting a long virtual exhibition space with dark floors, a black grid ceiling layout, and multiple framed skull art prints hanging along the walls.
A 3D environment shot from image_ab9a15.jpg showcasing a corner layout with geometric red wall graphics, a collection of four square framed prints, and an embellished skate deck design.
A dark virtual exhibition room designated as gallery four, featuring a large, vibrant red 3D skull and crossbones circular installation piece mounted onto a freestanding accent wall.
A dramatic, close-up perspective angle tracking across a brightly lit red skull sculpture graphic, showcasing the mesh-like texture detail within the digital app environment.
A minimalist entry wall inside the app displaying clear graphical user interface instructions and control layouts for gamepad, mouse, and keyboard navigation.

Gallery Entrance

This room serves as the starting location for the galleries.

The room is minimal in design; its main purpose being to act as an introduction for the user.

The walls display information that introduces the user to the controllers supported, and the various hotkeys available.

Also included is a little introduction to the app, explanations of the main features available such as a map and teleport system, and where they may find further information and related links to the artist’s work.

A bright, wide architectural perspective looking toward the entrance lobby hall, decorated with bold black geometric branding graphics and clean overhead skylights.
A top-down studio perspective view looking down into the monochrome reception lobby space, highlighting the dramatic geometric window shadows cast along the floor.
A clean interior shot of gallery room one, featuring a massive red and white wall graphic of a stylized Japanese maneki-neko lucky cat character with skull branding marks.
A wide interior perspective corner shot inside gallery one, showing a series of custom lucky cat character illustrations and bold circular skull banners on the walls.
A wide perspective view within image_abacfb.jpg showing a spacious virtual gallery with rows of skylights, contrasting bright green walls, and deep red exhibition spaces displaying large framed digital art portraits.
A low-angle perspective shot from image_abacfb.jpg focusing on a massive wall mural featuring a classical lion sculpture and bust reinterpreted with modern red tones and graphic graffiti marks.
An interior corner render from image_abacfb.jpg inside gallery room eight, contrasting a dark framed graphic portrait on a red wall with a vibrant, spray-paint style portrait on a dark accent panel under structured skylight illumination.
A tight room perspective from image_abacfb.jpg highlighting an exhibition space with patterned green walls, a square framed pop art print featuring a green skull motif, and a framed anatomical helmet design on the adjacent wall.
A stylized, high-contrast perspective looking down a deep red virtual hallway in image_abacfb.jpg, featuring oversized geometric shape designs on the walls and sharp light reflections across the floor.
A low-angle corridor view from image_abacfb.jpg looking towards a large-scale vertical abstract artwork featuring intricate skull and line art elements, positioned at the end of a modern red hallway.
A wide view of a sleek, low-ceilinged red gallery hall within image_abacfb.jpg, showcasing a series of large, vertical canvases displaying skull illustrations overlaid with detailed monochrome textile textures and bright red cross eye accents.
A wide perspective view within image_abb780.jpg of gallery room five, featuring deep red floors and walls lined with large typographic posters and illustration panels.
An interior perspective from image_abb780.jpg focusing on a large framed digital art print displaying a surreal skull illustration with red tentacles emerging from a 3D box.
A low-angle abstract view from image_abb780.jpg showing the industrial black ceiling frame and modular glass skylights inside the virtual gallery app.
A dramatic downward camera angle in image_abb780.jpg peering through a narrow stairwell openings into a vibrant red hallway below.
A symmetrical interior render of gallery room two, showing a central red light well cut into the dark tiled floor, surrounded by custom framed graphics.
A tight interior shot showing a corner configuration of gallery two, with two square sci-fi skull prints and three custom skate decks mounted against dark walls.
A front-facing studio shot of a minimalist black elevator lobby flanked by vibrant square artwork pieces under cool overhead lighting.
A close-up detail shot from image_abb780.jpg tracking along a white ceiling corner, highlighting integrated linear LED strip lighting and an angled skylight window pane.s
A tight room render showing a large square fine art canvas featuring a geometric, high-contrast glitch design mounted to a dark textured brick wall.
A wide presentation view of a dimly lit, dark exhibition space featuring a triptych layout of three glowing square prints showing stylized black skull characters.
A wide perspective view of a dimly lit, dark exhibition room featuring a triptych layout of three illuminated square artwork prints showing stylized skull characters above minimalist white gallery benches.
An interior shot of gallery room three, highlighting large geometric number graphics on a dark grey wall beneath a structured row of square ceiling skylights.
A tight corner perspective showcasing an intricate, large-scale 3D metallic skull piece mounted next to a bold circular skull and crossbones graphic insignia.
A wide, panoramic interior perspective of gallery room six, highlighting the visual contrast between a large white 3D skull artwork panel and an identical bold red version mounted within a modern exhibition hall.
A wide, panoramic perspective view from the entrance of gallery room six, highlighting a massive 3D metallic skull centerpiece and circular graphic insignias set within a dark exhibition space with minimalist white benches.
A wide, panoramic interior view of gallery room ten, highlighting a curved dark exhibition wall displaying historical brand logos, graphic insignias, and typography layouts around a central white cross-shaped seating bench.

Gallery 10

The final gallery in the collection showcases the various logo and insignia designs that have been used throughout the years.

The earliest dates back to the original Grafika66 inception in 2005, and runs up to the latest g66 Skull insignia from 2023.

A perspective render from an entrance corridor looking into a dark, modern exhibition space illuminated by large glowing graphic display panels and minimalist white benches.
A wide, high-angle overview of gallery ten, showcasing a large curved wall displaying various historical brand logos, typography layouts, and emblems around a central cross-shaped seating installation.