THQ’s directive for this project was to create all the menu designs, HUD / in-game elements, bumper / loading movies, and previz for the UFC 4 title. These assignments also expanded into package and logo design.
After Effects was used to visualize the movements and transitions of menus, while Maya and AE was used to create TV style bumper movies to be used in loading sequences.
The following are the original concepts explored when developing the final style.